#!coding: utf-8
from __future__ import print_function, division
import pygame
pygame.init()
size = [700, 500]
screen = pygame.display.set_mode(size)
BLACK = [0, 0, 0]
WHITE = [255, 255, 255]
RED = [255, 0, 0]
GREEN = [0, 255, 0]
BLUE = [0, 0, 255]
# START
clock = pygame.time.Clock()
done = 0
while done == 0:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = 1
# TICK
# DRAWING
screen.fill(WHITE)
pygame.draw.rect(screen, RED, [100,200, 20,40])
pygame.draw.circle(screen, BLUE, [100, 200], 20)
pygame.draw.circle(screen, GREEN, [150, 80], 10)
pygame.display.flip()
clock.tick(60)
pygame.quit()