digraph { rankdir=LR; "Anti-Fung" -> "Suit Up (Anti-Fung)" [label=<
U3 WSune U1
>] "Suit Up (Anti-Fung)" [label="Suit Up"] "Anti-Fung" -> "Suit Up (Anti-Fung)" [label=<
U0 WMyAntiSune U0
>] "Suit Up (Anti-Fung)" [label="Suit Up"] "Anti-Lightning" -> "Solved (Anti-Lightning)" [label=<
U0 WAntisune U0
>] "Solved (Anti-Lightning)" [label="Solved"] "Anti-Squeegee" -> "Suit Up (Anti-Squeegee)" [label=<
U2 WAntisune U0
>] "Suit Up (Anti-Squeegee)" [label="Suit Up"] "Anti-Squeegee" -> "Suit Up (Anti-Squeegee)" [label=<
U1 WMySune U1
>] "Suit Up (Anti-Squeegee)" [label="Suit Up"] "Bowtie" -> "P (Bowtie)" [label=<
U3 WSune U1
>] "P (Bowtie)" [label="P"] "Bowtie" -> "P (Bowtie)" [label=<
U1 WMySune U2
>] "P (Bowtie)" [label="P"] "Crown" -> "P (Crown)" [label=<
U2 WMyAntiSune U3
>] "P (Crown)" [label="P"] "Fung" -> "Suit Up (Fung)" [label=<
U1 WAntisune U1
>] "Suit Up (Fung)" [label="Suit Up"] "Fung" -> "Suit Up (Fung)" [label=<
U0 WMySune U2
>] "Suit Up (Fung)" [label="Suit Up"] "Headlights" -> "P (Headlights)" [label=<
U0 WAntisune U2
>] "P (Headlights)" [label="P"] "Lefty Square" -> "Solved (Lefty Square)" [label=<
U2 WMyAntiSune U0
>] "Solved (Lefty Square)" [label="Solved"] "Lightning" -> "Solved (Lightning)" [label=<
U0 WSune U0
>] "Solved (Lightning)" [label="Solved"] "Lightning" -> "P (Lightning)" [label=<
U1 WSune U2
>] "P (Lightning)" [label="P"] "Moustache" -> "P (Moustache)" [label=<
U1 WMyAntiSune U0
>] "P (Moustache)" [label="P"] "Nazi" -> "P (Nazi)" [label=<
U0 WAntisune U0
>] "P (Nazi)" [label="P"] "Rice Cooker" -> "Suit Up (Rice Cooker)" [label=<
U0 WSune U3
>] "Suit Up (Rice Cooker)" [label="Suit Up"] "Rice Cooker" -> "Suit Up (Rice Cooker)" [label=<
U2 WAntisune U3
>] "Suit Up (Rice Cooker)" [label="Suit Up"] "Rice Cooker" -> "Suit Up (Rice Cooker)" [label=<
U1 WMySune U0
>] "Suit Up (Rice Cooker)" [label="Suit Up"] "Rice Cooker" -> "Suit Up (Rice Cooker)" [label=<
U1 WMyAntiSune U2
>] "Suit Up (Rice Cooker)" [label="Suit Up"] "Right front squeezy" -> "P (Right front squeezy)" [label=<
U0 WAntisune U3
>] "P (Right front squeezy)" [label="P"] "Right front squeezy" -> "P (Right front squeezy)" [label=<
U3 WMyAntiSune U2
>] "P (Right front squeezy)" [label="P"] "Righty Square" -> "P (Righty Square)" [label=<
U1 WMySune U1
>] "P (Righty Square)" [label="P"] "Righty Square" -> "Solved (Righty Square)" [label=<
U2 WMySune U0
>] "Solved (Righty Square)" [label="Solved"] "Seeing Headlights" -> "Suit Up (Seeing Headlights)" [label=<
U3 WSune U0
>] "Suit Up (Seeing Headlights)" [label="Suit Up"] "Seeing Headlights" -> "Suit Up (Seeing Headlights)" [label=<
U3 WAntisune U2
>] "Suit Up (Seeing Headlights)" [label="Suit Up"] "Seeing Headlights" -> "Suit Up (Seeing Headlights)" [label=<
U2 WMySune U3
>] "Suit Up (Seeing Headlights)" [label="Suit Up"] "Seeing Headlights" -> "Suit Up (Seeing Headlights)" [label=<
U0 WMyAntiSune U3
>] "Suit Up (Seeing Headlights)" [label="Suit Up"] "Squeegee" -> "Suit Up (Squeegee)" [label=<
U2 WSune U2
>] "Suit Up (Squeegee)" [label="Suit Up"] "Squeegee" -> "Suit Up (Squeegee)" [label=<
U3 WMyAntiSune U1
>] "Suit Up (Squeegee)" [label="Suit Up"] "Sune" -> "P (Sune)" [label=<
U2 WMyAntiSune U1
>] "P (Sune)" [label="P"] "Untying" -> "P (Untying)" [label=<
U1 WAntisune U1
>] "P (Untying)" [label="P"] "Zamboni" -> "P (Zamboni)" [label=<
U2 WSune U3
>] "P (Zamboni)" [label="P"] "Zamboni" -> "P (Zamboni)" [label=<
U3 WMySune U0
>] "P (Zamboni)" [label="P"] "Level 0" -> "Moustache" "Level 0" -> "Righty Square" "Level 0" -> "Seeing Headlights" "Level 0" -> "Zamboni" "Level 0" -> "Anti-Squeegee" "Level 0" -> "Anti-Lightning" "Level 0" -> "Bowtie" "Level 0" -> "Fung" "Level 0" -> "Lightning" "Level 0" -> "Anti-Fung" "Level 0" -> "Squeegee" "Level 0" -> "Rice Cooker" "Level 0" -> "Sune" "Level 0" -> "Crown" "Level 0" -> "Lefty Square" "Level 0" -> "Headlights" "Level 0" -> "Untying" "Level 0" -> "Right front squeezy" "Level 0" -> "Nazi" }